
“Games are legitimate forms of media, human expression, and cultural importance”
― Mary Flanagan, Critical Play: Radical Game Design
These are some of my featured projects. Some of them are personal or student projects, and many of them are from game jams.
Behance Portfolio
These are some of my best 3D work so far. I love creating 3D art, and I am a VR enthusiast.
Student project - 08/2020
In this tower defense, your main objective is to destroy all teeth with candies! Isn't that what candies do?
Roles: Art | Programming
Team composition: 1 person
Watch PlayBrackeys Jam 2020.2 - 08/2020
Everyone in town is looking for something to brighten up their day. With the help of your cassette recorder, you can record and rewind the sounds that people need to turn their moods around! Watch Brackeys playing our game.
Roles: Art | Game Design
Team composition: 4 people
Watch Play(PC, XBOX One and PS4)
As a GUI integrator, I was responsible for the integration of the UI assets and I also retouched/created several icons and other elements.
Role: GUI artist and Integrator (internship)
Team composition: 192 people
Watch PlayFinally available on Play Store since 2021
In this little puzzle, the player is supposed to make a clear path for a dog that is trapped in a house on fire. By pushing the furniture or putting out the fire, you can clear the path, so you can guide the dog right out the door! Be quick and have fun!
Roles: Art | Game and Level Design
Team composition: 3 people
Watch PlayPersonal project - 09/2019
Lost in a strange world, these tiny elves will have to make proof of their friendship by working together.
Roles: Art | Game and Level Design
Team composition: 3 people
Watch PlayPersonal project - 12/2019
Pawpaw, originally from the Moon, had a terrible crash while he was passing by the Earth: his spaceship got totally destroyed. He has to gather as many "gift boxes" as possible in order to repair his spacecraft, so he can go back home!
Roles: Art | Game and Level Design
Team composition: 4 people
Watch PlayPersonal project - 01/2021
Sea turtles are amazing creatures. Unfortunately, due to all the garbage being thrown into the ocean, many are being hurt or even killed by these contaminants. Help the sea turtles on this beach by cleaning them up. In this case, the less trash on their body, the better off they are.
Roles: Art | Game and Level Design
Team composition: 4 people
Watch PlayStudent project - 12/2018
An adventure about a forest spirit that accompany a flock of birds that are migrating to the south.
Roles: Art | Game and Level Design
Team composition: 2 people
WatchArtBook and game prototype - 03/2019
A working dragon who caught a cold. What could go wrong?
Roles: Art | Game and Level Design
Team composition: 3 people
Artbook PlayPersonal project - 10/2019
When moving out is all about fun and balance!
Roles: Art | Game and Level Design
Team composition: 2 people
Watch PlayBrackeys Game Jam - 02/2019
During a brisk autumn night, Hugo wanders the streets in search for his love with utterly no regard for his surroundings. Our game was featured on Brackeys' channel!
Roles: Art | Game and Level Design
Team composition: 3 people
Watch PlayExtra Credits Game Jam - 03/2019
Ferdinand was entrusted three special eggs and his mission is to deliver them to the White Temple in order to restore the balance of world.
Roles: Art | Game and Level Design
Team composition: 3 people
Watch PlayGlobal Game Jam 2019
The only survivor of his kind, Thierry L’hermite, undertakes a long adventure that may lead him to the remains of his ancestors.
Roles: Game and Level Design
Team composition: 9 people
Watch PlayFreelance work 2019
I've created most of the screens for Wingsuit Kings, including the logo. It's important to highlight that they have tweaked a few elements after my work was done.
Role: UI Art
Team composition: 4 people
Personal project - 03/2020
Sick and tired of getting job refusals because of his “non-compliant” status, Nio wears a rabbit mask and goes against the tyrannical government that is controlled by an evil artificial intelligence.
Please check out the GDD and the creative process
Roles: Art | Game and Level Design
Team composition: 2 people
Watch PlayWeekly Game Jam - Week 49 - 07/2018
Have you ever been tempted by shiny things?
Roles: Art | Game and Level Design
Team composition: 4 people
Watch PlayGame Pratic' 2018
(Game jam's winner)
In "Gardian occitan", you are invited to discover and to renovate French museums of the Occitan region.
Roles: Game Design | UI
Team composition: 5 people
Watch PlayThese are some of my most experimental games.
Student project - 08/2020
This is a board game about a concept of time, the game requires a companion application that I coded myself. You may download it down below if you are curious!
Roles: Art | Game Design | Programming
Team composition: 5 people
Watch MoreWeekly Game Jam - Week 40 - 04/2018
This world shrunk many years ago, leading to an unexpected consequence: all of the world's sound disappeared somehow.
Roles: Art | Game Design
Team composition: 5 people
Watch PlayLudum Dare game jam 42 - 08/2018
As you drill your way down this unknown planet, you mine the precious minerals teeming from its core. But you’re not alone!
Roles: Art | Game Design
Team composition: 10 people
Watch PlayStudent project 2018
Inspired by the Gender Unicorn infographics, we designed a board game that questions our understandings of gender and the stereotypes around this subject.
Roles: Art | Game Design
Team composition: 3 people
Read the rule bookPersonal project - 05/2019
Mooi is a text-based adventure inspired by Bury Me My Love and the board game Unlock!
Roles: Art | Narrative and Game Design
Team composition: 3 people
Watch PlayStudent project - 12/2019
Chicken Out is an experimental game where two players can either fight against each other or they can work together in order to survive. We have used an alternative controller for this project, so we could apply a gestural rhetoric that matches the gameplay, accentuating even more the immersion. Read our concise GDD (powerpoint version) for more.
Roles: Art | Game Design
Team composition: 3 people
Student project - 01/2020
I've created the whole map of a fantasy RPG game, including quests and the ideal paths that the players may take. The level design is entirely explained in the Unusual Adventure's GDD.
Roles: Art | Game & Level Design
Solo project
Find out more about my savoir-faire
Having completed a master's degree in Fine Arts with a specialization in Game Design, I have acquired all the tools needed to create a coherent and meaningful design for different genres of games. I am well acquainted with the "coziness" concept and the procedural rhetoric which I have studied in depth throughout my academic years.
Most of my games were made on Unity, so I have a lot of experience working on this software. Besides the standard functionalities, I am also familiar with Pro Builder, Tilemap system, Post Processing and the particle system. Futhermore, I have experience coding in C#, which allows me to assist the programmer. This knowledge and technical ability allows me to work independently, as well as to communicate and work efficiently with the team.
While my specialty is 2D art, including UI interfaces, I've also had the opportunity to develop skills in the low-poly 3D art.
Besides these skills, I am used to the agile development methodology. As a game designer, I aim to create meaningful and fun games as a result of a properly designed procedural rhetoric. I am also an active member of the collective Game Impact where we discuss a better and more progressive way to make meaningful games. If you want to learn more about my game design experience, please check my Upwork profile.
In this blog, I mostly playtest indie games and give my first impressions about them. |
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Read more on my Tumblr. |
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